Monster Hunter 3 coming to the Wii, not coming to the PS3?

In a recentreport on Forbes.com, Capcom’s Katsuhiko Ichii has seemingly confirmed that the PlayStation 3 version ofMonster Hunter 3is no more, and the the title will be released exclusively for the Wii. “Due to high development costs of titles for the PS3,” Ichii tells Forbes, “we have decided to switch the platform to which we release ourMonster Hunter 3title.” The report them goes on to call theMonster Hunter 3deal an “exclusive” agreement between Nintendo and Capcom....

May 22, 2025 · 1 min · 132 words · Elizabeth Johns

New Sony patents suggest another use for stereoscopic 3D

I swear, that image is relevant. Maybe someone in the comments can tell you how. It’s utterly impossible for me to go through a day any longer without thinking about 3D. Congratulations, industry! You have successfully managed to make your new initiative utterly inescapable. But today is the first time I can say that I’m honestly interested in the potential of the technology. The source of this new intrigue isa pairof patentsSony filed in the US to use the same technology which outputs stereoscopic 3D images to instead allow two people to experience separate images on the same display....

May 22, 2025 · 2 min · 265 words · Margaret Rich

New Viva Pinata: Trouble in Paradise screens give you crabs

NeoGAFhas four large screens fromViva Piñata: Trouble in Paradisefor you to check out, and if you couldn’t tell from the above shot, there’s a new animal for your viewing pleasure. Crabs are awesome, and I’m glad to see that Rare is giving them the recognition they deserve … and I am sure you may guess the likely name that this little fellow is going to have. To me,VivaPiñatais easily one of the most gorgeous-looking games to have ever come out of this generation, and it’s great that Rare is continuing this tradition in the sequel....

May 22, 2025 · 1 min · 135 words · Keith Smith

Nintendo chief Iwata and designer Itoi talk shop over dinner

Been awhile, kids — it’s your favorite Linde, freshly returned from the barbaric wastes of Hungary, where goose liver serves as both key component to every meal and a common substitute for drinking water. Them folks arecrazyabout their goose liver. When I stepped off the plane in Seattle I made tracks for the nearest vat of soiled bacon grease, dunked my head in, and gargled our national anthem.Uh’merrica! Anyways, you might be wondering how I so swiftly recovered from a half day’s travel and the ensuing jet lag without the traditional meth bender to right my internal clock....

May 22, 2025 · 2 min · 233 words · Christopher Wilson

Nintendo shareholder hates games, says stupid things

A Nintendo shareholder recently declared videogames a waste of time and reprimanded president Satoru Iwata for not givingWii Fitto Tohoku earthquake victims. “I’m concerned about the falling stock price. I own stock, but I don’t own a single Nintendo product,” said the shareholder. “I believe games are a waste of time. By the way,the reason I own Nintendo stock is because the name is nice, it’s in Kyoto and it was listed in the year of my birth....

May 22, 2025 · 1 min · 204 words · Jennifer Mendoza

Nintendo trademarks ‘Zii,’ ‘Cii,’ ‘Bii,’ ‘Oii’ and ‘Yii’

Oh, silly Nintendo. What is it up to this time? Siliconerahas discovered a Japanese trademark for “Zii,” which Nintendo filed for use with videogames and other electronic devices. The company filed for the trademark on October 30, but was just released on trademark database. Before we start speculating (as we often do with Trademarks, because it’s fun),Endadget points outthat filing may be a renewal of a trademark request from 2006....

May 22, 2025 · 1 min · 83 words · Greg Wood

Ono: The time feels right to resurrect Onimusha

In what may be the sweetest news I’ve heard all weekend, Capcom’s Yoshinori Ono has givenOnimushafans a glimmer of hope by declaring that “the time feels right” to bring the series back to life. Who could argue with that? “The time feels right to me,” he declared. “It feels like it’s the time to resurrect that series. But I wouldn’t want to do the things we’ve done before. I think it might be time to progress beyond the standard single-player adventure....

May 22, 2025 · 1 min · 199 words · Laura Potts

Pac-Man is king of the arcade, says survey

I have fond memories of playing arcade games, spending hours onThe SimpsonsorX-Men, wasting my parents’ hard-earned money as I fed the machine quarter after quarter in an attempt to beat one more boss or get to the next stage. Even younger generations are being exposed toarcade classicsas older games are ported over to newer systems, and a recent survey done byKontrolFreekand IBOPE Zogby has found out which games are America’s favorites withPac-Manreigning supreme as king of the Arcade at almost 80% of the vote....

May 22, 2025 · 1 min · 199 words · Vanessa Nelson

PAX 10 iPhone puzzler Shibuya is now available

Shibuya, an iPhone game featured in the PAX 10 Indie Showcase, is out now; talk about great timing. I didn’t get around to trying it out myself, but my coworkers have been talking the game up quite a bit. This is another one of those titles that goes for the “less is more” development philosophy, something we’ve seen frequently ever since the iDevices hit it big.Shibuyais also yet another color-matching game, although the execution distances it from the majority of its competitors....

May 22, 2025 · 1 min · 82 words · Anthony Hicks

PAX 2008 dates announced

Many aPAXattendee declared it their favorite event of 2007, Destructoid members included. Naturally it’s still going strong, and already the announcements for the 2008 dates have hit. Looks like we get the pleasure of abusing Seattle August 29th-31st next year. Attendance has been encouraging to say the least, as evidenced in this passage from the press release: Thus far, the festival’s attendance has doubled each year: There were 4,500 attendees in 2004, 9,500 in 2005, 19,300 in 2006, and 37,000 for 2007....

May 22, 2025 · 3 min · 618 words · Hannah Burch

PixelJunk Shooter 2 looks so good it hurts

A while back, Dylan Cuthbert of Q-Games said “We still have a ton of ideas on the drawing board and the engine has lots of potential we want to use before moving onto our next idea” when discussing a sequel toPixelJunk Shooter. Skip forward to today, where Cuthbert is talking about those ideas. The man wasn’t joking. He runs down what’s new withPixelJunk Shooter 2in a blog post — including a new cat-and-mouse multiplayer mode complete with unlockables — but the highlight has to be the trailer....

May 22, 2025 · 1 min · 107 words · Emily Lewis

PlayStation Eye is Move’s ‘big advantage’ over Wii

Not impressed with PlayStation Move? Think it’s a petty “me-too” Wii cashgrab? Think one waggle system is enough? FOOL! Sony is here to explainwhyPlayStation Move is better than the Wii, and it’s all thanks to that most underused of gimmicks, the PlayStation Eye. “It’s a homegrown technology and we chose it for a number of reasons — chiefly because of the precision that we knew we could get,” says Worldwide Studios VP Scott Rohde....

May 22, 2025 · 2 min · 263 words · Edward Clark DDS

PlayStation Eye’s EyeCreate software does stop-motion and time lapse

Yesterday we heard some new detailson the upcoming Sony PlayStation Eye device, including a bit about the free downloadable editing/capture software called EyeCreate. The PlayStation Blog has been updated today with a few examples of what the EyeCreate software can do.The PS Blog has three “cool” and “urban” video examples of EyeCreate’sstop-motion capture feature(one above,the others are here). It’s nice to see that Sony wants us to show off our creativity, and it seems like they’re giving us the tools to do so....

May 22, 2025 · 2 min · 309 words · Rebecca Russell