Rock of Agescontinues to look as stunning as ever in these new screenshots. That would be enough for me to go on, but ACE Team also threw in abonus blog postfor those of us who want a behind-the-scenes look at how the art style got to where it is now.
In it, Edmundo Bordeu talks about finding a balance between the number 2D items versus what objects are better suited for 3D. There’s also a rotating picture of a creepy, naked cardboard man. Your day won’t be complete until you watch him spin endlessly.

The post is a cool read, and I couldn’t be more excited to get my hands onRock of Ages. There’s something about controlling a ball-shaped character in videogames that I find incredibly appealing.








