As a follow up from yesterday’s report on thestate ofBattlefield 1943, we have some good news as well as some bad. While EA DICE has been adding server after server to remedy the connection problems many players are facing, we’re not in the clear just yet.

Producer Gordon Van Dyke has brought us an update on thegame’s forums:

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With servers catching up to capacity needs we were able to confirman issue other than capacity is affecting playing with friends. We are aggressively working on this to have it fixed ASAP and agree with comments that not being able to play with friends is unacceptable making it very important to fix. It is very unlikely to be client side andneeds fixing within our network infrastructure.

That … doesn’t sound very promising. With more than80,000 peopleplaying the Xbox LIVE Arcade version ofBattlefield 1943at launch, it was difficult enough getting into a quick match, but trying to jump in a room with friends? Persistence is the name of the game.

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On the bright side, it looks like it won’t be long before the community reaches 43 million kills and thefourth mapunlocks. Still, you have to wonder, did people not think this game was going to be a success? It’s gotBattlefieldin the name, you know.

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