I’ve never really understood launch trailers, although they’ve become an industry standard. Take, for example, theBlazBlue: Calamity Triggertrailer (below the jump) that was released yesterday, to celebrate the game’s successful launchon the Xbox 360 and PS3.

TheARC Systems Works-developedBlazBlue(that’s pronouncedblaze, notblazz) isn’t exactly a mainstream title: either it’s on your radar or it isn’t. The only type of people that evenseelaunch trailers are people who read gaming blogs; and if you read gaming blogs, then you probably already know enough aboutBlazBlue. If you still don’t give a sh*t aboutBlazBlueor Arc Systems, a launch trailer isn’t going to compel you to run out to Wal-Mart or GameStop to pick it up.

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Nevertheless, launch trailers serve as a nice reminder ofBlazBlue‘s features — online multiplayer, the ability to spectate other matches, 2D sprites in full HD — and its special edition goodies — a soundtrack and in-depth strategy guide. As SiliconEra notes, the trailer doesn’t even mention one ofBlazBlue‘s coolest features: it’s one of the first games sinceLairto use PSP Remote Play. The trailer also doesn’t mentionthe absolutely awful DLCthat’s already hit the Xbox Live Marketplace.

In any case, the game’s sprites look great and I’m sure hardcore fighter fans will snap up this spritual successor toGuilty Gear,even if none of the characters are sexually ambiguous. The game came out yesterday: are any of you getting it? And, if you have, is it any good?

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[ViaSiliconEra]

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