Speaking withEdge,Bodycountdirector Andy Wilson voiced what he feels is the one of the main problems with first-person shooters right now.

“I think the biggest thing in the FPS genre right now is trying to distance yourself from the hugely successful examples likeCall of DutyorBattlefield. We’ve seen recent examples where it doesn’t work out so well if you just try to copy that and go one better.”

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“We seem to have been lumped in withBrinkandBulletstorm,” he stated. “Visually they’re both very bright and poppy. They’ve also not gone down theCoDroute, so we’re seeing more examples, I think, of developers trying to find their own space that’s notModern WarfareorBattlefield.”

“I would hope that when people actually get their hands onBodycountthey’ll think, ‘Yep, that’s not really like anything else.'” One can hope. There’s also the issue of people only buying one or two FPSs a year. you’re able to guess which one(s) they usually go for.

The opening area of the Whisper mission, in a small grove.

Distancing from CoD is ‘genre’s biggest issue’ – Bodycount dev[CVG]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.