Speculation over Bungie Aerospace has been happening forover a year now. We know what it is, finally, and I don’t think I could have ever seen this coming — certainly not from Bungie, of all studios. It’s a venture to “help independent developers create brilliant mobile and social games.”

“Now that we’ve returned to our roots as an independent studio, we are in a position to launch Bungie Aerospace to support, foster, and elevate like-minded, independent developers,” says Bungie COO Pete Parsons.

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The first parternship forthe Aerospace initiativeis with Jordan Weisman’s studio Harebrained Schemes. You might know him from his days at FASA Interactive and Wizkids, or more recently, from the I Love BeesHalo 2alternate reality game. This team is working onCrimsonfor iOS and Android, due out later this summer.

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Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

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