WhenLittleBigPlanet 2shipped, it included some token support for PlayStation Move in the form of Sackboy’s Prehistoric Moves. While cute, the self-contained levels didn’t leverage full support of the peripheral. That’s changing this fall, when an update this fall adds full Playstation Move support.

Now, players will be able to design and share levels incorporating PlayStation Move. Of course, other players will likely need their own Move controller to play the levels, but for those who own the controller, it’s pretty awesome. I can’t wait to see all the creative stuff players will come up with in an already creative game. If you’ve moved on fromLittleBigPlanet 2‘s social scene, will this be enough to bring you back?

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