In case anybody was wondering, Flagship Studios hasn’t let up on thoseswift kicks in the balls. We’veknown for a whilethat there were going to be two tiers inHellgate: London, depending on whether or not players paid the monthly subscription. Well, it seems thatGames for Windowsmagazine has the scoop: the montly fee will be a comparatively meager $9.95, and those who buckle down will be given the sexy moniker of “Elite.” Want to know what the Haves get that the Have Nots don’t? Look no further:
So, the question remains: are you getting screwed? Well, that depends on how you look at it. If you see the regular game as a gimped version of the Elite, then I guess so; however, if you see the Elite version as the normal versionwith tons of extra content(as the naming scheme would imply), then it seems like a good price for some excellent extras.

Hit the jump for my thoughts.
[ViaOpposable Thumbs, thanks Jason!!]
Of course, we’d all like extra content for free, butit just doesn’t work that wayanymore. Personally, I think this is a great idea. It’s a pretty shrewd way to get people playingHellgate: Londonand populating the servers. Also, it allows players to give the game a test run for free — if it’s not your thing, then you still get a (hopefully) satisfying single-player campaign and some online capabilites, with the option to upgrade whenever you want. Conversely, if you decide that 10 bucks is just too much, you’re able to downgrade without giving too much up. At $5 cheaper thanWorld of Warcraft, I wouldn’t writeHellgate: Londonoff just yet.

But what do you guys think? Good marketing or a slap in the face? Is anybody looking forward to this when it drops this summer?







