Sleep is Deathis either going to be one of the coolest things I’ve ever played, or it’s going to reflect my own boringness in such a way that I’ll never be able to do anything remotely interesting with it.

Described as “a storytelling game for two players,” Jason Rohrer’sSleep is Deathwill likely adhere to hisNew Gamist Manifesto— which, if you’re too lazy to click the link, means it’ll have less to do with scripted narrative, AI-driven characters and a definite endpoint and more to do with endless discovery and player-on-player interaction.

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In lieu of a video trailer, theSleep is Deathsite has a surprisingly excitingslide show/preview thingcreated entirely in the game engine. It’s interesting stuff, but, again, I worry I’m either too dumb to understand the interface, or too boring to create really interesting stories.

You can pre-order the game for $9 and get it a week early, or wait until April 16th and pay $14 for it. Since the game is two-playeronly, your $9 entry fee gets youtwocopies of the game.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover