Sleep is Deathis either going to be one of the coolest things I’ve ever played, or it’s going to reflect my own boringness in such a way that I’ll never be able to do anything remotely interesting with it.
Described as “a storytelling game for two players,” Jason Rohrer’sSleep is Deathwill likely adhere to hisNew Gamist Manifesto— which, if you’re too lazy to click the link, means it’ll have less to do with scripted narrative, AI-driven characters and a definite endpoint and more to do with endless discovery and player-on-player interaction.

In lieu of a video trailer, theSleep is Deathsite has a surprisingly excitingslide show/preview thingcreated entirely in the game engine. It’s interesting stuff, but, again, I worry I’m either too dumb to understand the interface, or too boring to create really interesting stories.
You can pre-order the game for $9 and get it a week early, or wait until April 16th and pay $14 for it. Since the game is two-playeronly, your $9 entry fee gets youtwocopies of the game.








