Ludum Dare 18, which is wherethat video of NotchcreatingMetagunstems from, is finally over. 213 total games about “enemies as weapons” were entered into this fast-paced, start-from-almost-scratch indie design competition.

For those who can get over the sometimes placeholder-y elements of these titles, there’s a lot of creativity to be found. TakeFail-Deadly, for instance. It’s like a real-time strategy game stuck on autopilot. You  continuously place buildings for each team in an effort to prevent either one from emerging the victor.

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Last long enough, and they’ll off each other simultaneously by way of nuclear warfare — and that’s how you win, actually.Such a neat concept.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover