[Update 8/7 Noon EST: Donation goal surpassed at $21,375 of $20,000 with 9 hours to go.]

Minecrafthas been a quickly rising hit over the past year. The game centers around mining, and building, and more generally, simply surviving. This has led to one of the few complaints of the game to some people, with the lack of any clear cut goals. My attention was recently brought to the work-in-progressLords of Uberdark, which seeks to take the mining and building aspects ofMinecraftand apply them to a team-based real-time-strategy formula.

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A lot of work seems to be done so far, and a lot of donations have been acquired though Kickstarter. The terrain deformation seems to be in place, and looks really smooth based on the teaser videos. The art style also looks nice with its cell-shaded look.

DeveloperAaron Bishophas a small list of what he wants to add to the game though, including grappling hooks, an item-making system, Dorfs, Goblins, better collision detection and resolution, and multiplayer support.

John and Molly sitting on the park bench

So far he’s received $17,145 out of a goal of $20,000. Unfortunately, this puts him short for the Kickstarter deadline of August 7th. On the bright side, a single-player alpha is intended for release on August 10th even if the mark isn’t met. Donations of at least $10 tothe Kickstarterwill receive a licensed copy of the game when it is finally completed.

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover