Videogame snake oil salesman Peter Molyneux has declared thatmodern gamesare becoming boring, due to them all being the same. Fortunately, he’s making anon-rails shooterfor Kinect, which is pretty radical and differ … oh.

“I love new ideas and innovation. I’m trying to think of a more diplomatic way of saying this, but I’m just a little bit bored of doing things the same way in games,” he said inXbox World 360magazine. “While I love all the drama of modern games there is this sameness about it.

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“They’re essentially the same — one’s got a green palette, one’s got a grey palette; you’re shooting and ducking and diving and it just seems almost on the point of being a little bit like Hollywood where they have got into this rut with their action films.”

So, Peter Molyneux is bored with games that are the same. If that’s the case, why did he releaseFablethree times over?

The opening area of the Whisper mission, in a small grove.

Molyneux bored with modern games’ ‘sameness’[CVG]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.