We’ve heard of multiple developers working on a game before, but it’s not often that we hear a game will use two different engines. That’s the case with the upcomingMedal of Honor. The officialMedal of HonorTwitter account (along witha couple ofother Twitter accountsfrom EA employees) state that the single-player portion ofMedal of Honorwill use a “heavily-modified Unreal 3 Engine” while the multiplayer will use DICE’s Frostbite engine.

Furthermore,Blue’s Newsgoes on to point out thisIGN UKpreview where DICE President Patrick Bach talks about the expected similarities betweenBad Company 2andMedal of Honor’smultiplayer:  “I think it would be hard to not have anything feed in [from Battlefield]. We’re using the Frostbite engine and it’s amazing to see how it can build a completely different experience.”

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Not too sure how I feel about this. Whether it’s intended or not, single-player usually prepares a player for multiplayer. Having two different engines seems like it will be counterproductive to the overall experience thatMedal of Honorwill provide.

Medal of Honor: A Tale of Two Engines[ShackNews]Medal of Honor Using Two Engines[Blue’s News]

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