In one of the first developer diaries forDragon Age: Origins, the team behind the RPG indirectly addresses a powerful question: how does one bring something fresh and unique to the saturated fantasy genre? The answer, it seems, lies within a mixture of genre- and game-critical components — stuff like architecture, complex narrative, level design, and backstory.

Concept art plays a role as well. In the opening seconds of the video, we’re treated with a variety of images created by the videogame’s creative folk. The Darkspawn image is the best of the bunch, if only because skulls aretotally metal.

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Check the diary out and let us know what you think.

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Mei NERF gun in OW2

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Several men standing and watching at an explosion in the distance in Battlefield 6.

BO7 key art

yordles animation still image