Sony man tried to make God of War an FPS

Can you imagine Kratos as a gun-wielding space marine? It could have happened. SCEA art director Ken Fieldman in fact tried tomakeit happen, confessing that he once unsuccessfully lobbied forGod of Warto become a first-person-shooter. Can you believe that? “I tried unsuccessfully to convince [GoWDirector] Stig to make ‘God of War III’ a first-person shooter,”he explains. “Kratos could have some truly badass huge weapons that rip Gods to shreds. Unfortunately he didn’t see the genius in the idea....

June 11, 2025 · 1 min · 127 words · Sarah Brown

Space Invaders Extreme 2 screens, PAL release date

Taito and Square-Enix have just announced thatSpace Invaders Extreme 2, the sequel to what was easily one of my favorite DS games of last year, will be arriving in PAL region territories on October 2nd. The game is slated for release in the US on September 23rd. This new version boasts some cool new features like an enhanced Battle Play mode, a new “Bingo” round-clearing system, and a new score attack mode that acts as a beginner’s course, with an infinite player stock....

June 11, 2025 · 3 min · 534 words · Lauren Kelley DDS

Spelunky gets a new look for its XBLA debut

The prospect of free-to-play indie PC games being upgraded visually and in terms of features for digital distribution on consoles is something that excites me greatly.Super Meat Boy,Cave Story, andSpelunkyare the three that immediately come to mind. We recently got our first look at the shiny newSpelunkyfor Xbox LIVE Arcade: four screenshots,all viewable here. It’s difficult to say this, because I appreciate all the work Derek Yu is doing to HD-ify the game, but I absolutelyadorehis pixel artwork....

June 11, 2025 · 1 min · 125 words · Brian Wallace

Spore users turn game’s own creation tools against it in DRM protest

ThisSporedebacle is genuinely fascinating if you’re interested in the consumer side of the games industry. After theAmazon backlashand the ridiculously highpiracy levels, you’d think that customers angry overSpore‘s “draconian” DRM would have made their point, but no. Now it would seem that gamers are using the title’s own content creation tools against it — creating creatures that aredesigned to protestagainst EA’s use of SecuROM! From the simple design of a creature (?...

June 11, 2025 · 1 min · 176 words · Jeffrey Sanchez

SSFIV 3D brought the ruckus, broke a million units

Ladies and gentlemen, here’s toSuper Street Fighter IV: 3D Edition, the first million-selling title on the 3DS! This doesn’t come as much of a surprise, though. It’s easily thebestof the available launch titles and should remainTHEgame to buy for the 3DS, at least untilZeldadrops. You can all breathe a sigh of relief thatnintendogs + catsdidn’t hit that figure first (just don’t tell Dale North I said that!). Technically,SSFIV 3Dmerelyshippeda million units, which could mean that sales directly to customers may be less....

June 11, 2025 · 1 min · 99 words · Bianca Garcia

The Adventures of D and B dropping an album later this month

The Adventures of Duane & Brand0 have fast become one of my favorite videogame musical cover groups. I typically have never liked any type of Nerdcore or rap mashed up with videogame songs, but something about the way Duane and Brand0 do their songs is just brilliant. The best thing about these guys is that they mix multiple songs from a game into one track, rap over it with pure awesomeness AND they play all they redid the instrumental parts rather than just rap over the original music....

June 11, 2025 · 1 min · 176 words · David Williams

The Behemoth’s next game could come to multiple platforms

Wii and PS3 owners may feel jealousy over the fact that The Behemoth’s releases have favored the Xbox 360, but producer John Baez had some things to say in a recent interview withGamasutrathat may have PS3 and Wii owners feeling hopeful about playing Behemoth titles on their consoles very soon! Baez confirmed that platforms have yet to be decided for theirnext title, which has yet to be named. The studio is a registered developer for WiiWare, PSN and Xbox Live Arcade, but so far has yet to venture outside of the 360 realm as far as downloadable titles go (Alien Hominidwas on both PS2 and the Gamecube)....

June 11, 2025 · 1 min · 135 words · Kevin Adams

The Daily Hotness: Mr. Destructoid wants to ‘hug’ you

Greatest video ever? Witness as Mr. Destructoid has a merry old time at Otronicon. The RetroforceGIVE! Megadrive is ending this week,Puzzle Quest: Galactrixis orgasmic, there’s no problem withResident Evil 5, DMV reviewedSkate 2, win a laser gaming mouse, and more happened on 01/26/09. Destructoid Originals:New releases this week: Afro Samurai, DJ Max Fever, The Chase and morePodtoid 84 records tonight, made up entirely of user questions and meatMr. Destructoid vs....

June 11, 2025 · 2 min · 354 words · John Brown

The Daily Hotness: Sucker Punch

SoSucker Punchlooks pretty cool. Never heard of it before but hey, women killing things. Neat! Destructoid takes onFrontiervilleagain, Samit checked outFIFA 11, A newWWEgame is on the way from THQ, Boba Fett is inForce Unleashed 2and more happened on 07/27/10. Destructoid Originals:Game SERIES Debate to the Death! EarthBound (Mother)Frozen North: Wii is the best console for platformersDestructoid vs. Frontierville: Talking sh*tCommunity:Community blogs of 07/27/10Reviews:Arc Rise FantasiaPreviews:Be a soccer lifer in FIFA 11...

June 11, 2025 · 2 min · 270 words · Adrian Crawford

The Jimquisition: Solving the sexism situation

Sexism in gaming is the worst problem that humanity has ever had to deal with. Thank the sweet babe o’ Nazareth that someone — me — has the answer, and a way to fix everything that is wrong with so-called civilization. My simple, yet elegant, proposal will eliminate sexism while keeping the existing male demographic quite happy indeed. Good times for all!

June 11, 2025 · 1 min · 62 words · Jack Phillips

This is how you pitch Prince of Persia to Disney

In 2003,Prince of Persiacreator Jordan Mechner had a sit-down meeting with Jerry Bruckheimer and Disney executives. The goal, to sell them on the idea of aPrince of Persiafilm.Mechner explains it took him a week to cut up the above pitch trailer in Final Cut Pro, using existing footage from thePrince of Persia: Sands of Timegame. He says that designing the trailer was a challenge, as many of the key scenes, locations, and characters from the film simply weren’t in the game....

June 11, 2025 · 2 min · 369 words · Erik Nguyen

This Week in the Community: Dtoid Toronto has arrived

This week’s gaming setup belongs to Alex. Everything of Alex’s is cramped into a little room over flowing with tons of videogame stuff. The place looks pretty small and there isn’t much room either, so it’s pretty impressive that everything manages to fit inside. Check out more pictures over onAlex’s C Blog. RonBurganday2010 expands our musical tastes, there’s a DtoidResistance 2clan, Dtoid Toronto and Ontario is up and running, a community member almost died while on the hunt for a COG, and plenty more happened this past week....

June 11, 2025 · 3 min · 437 words · Nancy Kramer

This week’s virtual console releases: “Where da’ gold at?”

Once again, Nintendo and company see fit to release three games I never knew I wanted.Gradius III(SNES, 1-2 players, 800 Wii Points);Wonder Boy in Monster World(Genesis, 1 player, 800 Wii Points);Battle Lode Runner(TurboGrafx 16, 1-5 players, 600 Wii Points). Most interesting about this round of Virtual Console games is the release ofBattle Lode Runner, a game that has previously not seen the light of day in North America. Based off the original computer game (which had players running around collecting gold while avoiding robots), the TurboGrafx 16 version of the game features improved slightly improved graphics and a 5-player battle mode....

June 11, 2025 · 3 min · 553 words · Heather Forbes