Rare has been kicking around for about 25 years, and despite having alowor two recent years, it has had a great impact on gaming. Known for being a bit camera shy, Rare tends to hold its secrets close to its chest. That’s not to say it hasn’t let people take a peek behind closed doors every now and then — I remember getting those awesomeDKCandDiddy Kong Racingpromo tapes in the mail and getting so pumped.

To celebrate the company’s wild history, EDGE magazine interviewed a few Rare staff heads for a massive eight-page retrospective. Some of this info may have been revealed in the past, but a lot of it sounds new. For example, did you know that every single level inDKCwas designed on Post-it notes and assembled like jigsaw puzzles? Or that Banjo was supposed to go solo before Kazooie was conceived to justify the magical wings and legs that popped out of Banjo’s backpack? How about that former NOA boss Minoru Arakawa thought that Conker’s pissing on anthropomorphic flames was downright hilarious but former NOA chairman Howard Lincoln did not?

Article image

When asked what he’d put on the tombstone if the company abruptly kicked the bucket, Rare head of design Gregg Mayles cleverly answered, “Two big eyes on the top.” Sweet. Check out the article summary over on DK Vine or grab the latest issue of EDGE to discover other juicy nuggets.

EDGE gets a one-on-one Scribes with Rare[DK Vine]

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Mei NERF gun in OW2

Battlefield 6 vehicles combat

Several men standing and watching at an explosion in the distance in Battlefield 6.

BO7 key art