Every week, Destructoid editor (Reverend) Anthony Burch discusses some aspect of gamer culture or game design that interests him.

This week’s rant may seem like an extension of last week’s two-partCitizen Kanething, but I’ve actually had it sitting on my hard drive for a while now. It’s about the concept of “exploration,” and how most of the time it doesn’t feel like we’reactuallyexploring.

Hell is Us gameplay reveal

(Yes, Metroidvanias are briefly mentioned, but they’re not even close to being the only culprits.)

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

Mei NERF gun in OW2

Battlefield 6 vehicles combat

Several men standing and watching at an explosion in the distance in Battlefield 6.

BO7 key art

yordles animation still image