Been wondering what setsSingularityapart from other FPS that have evil Russians and time travel? OK, maybe those things aren’t as ubiquitous as WWII and Nazis, but you have to admit that from a cursory glance at the gameSingularitydoesn’t look all that different. However, like all good games, it is the gameplay that is looking to set it apart.

In the trailer above you can check out this gameplay. See, Raven Studio’s have taken the time mechanic and used it in a pretty interesting way. Instead of simply being able to rewind or fast forward time on the whole you can do exactly that but to specific objects. Need cover? Make it out of cover that use to be there. More importantly you can age your enemies into dust or turn them into crazy monsters (evidently the future of mankind).

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It’s looking like a very unique mechanic, and I can’t wait to see if it plays out.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.