When I think back to my experience withBioShock, I think “atmospheric,” not “scary” or even “creepy,” for that matter. Looking over some of the unused enemy designs that were posted on Irrational Games’ Web site makes me wonder if somewhere, in an alternate universe,BioShockwas a terrifying game.
Insects and parasites attached to humans, a splicer not unlikeLeft 4 Dead 2‘s charger, a guy with a yam-shaped hand …dude; this is trippy stuff we’re dealing with here. I also really enjoy the “jellyman” design shown above — it’s disgustingly awesome, isn’t it?

For as crazy as a game likeBioShockwas, it has nothing on this scrapped concept art. Imagine how different the tone would have been had Irrational implemented a few of these creepers into Rapture.








