The official website forStargate Resistancehas posted amessagethat the game is basically closing down. While the loss of the MGM license was previously thought to only affect the sales of unreleased Stargate games, it now looks like this also included any new sales of the ill-fated online shooter.The game is now no longer for sale and anyone who bought it will only be able to play it until June 15, 2025. Ouch.
Stargate Resistanceapparently had a small but close community and some devoted developers. One of the devs left athank you noteon the game’s forums that portrays both a sense of good intentions and a feeling of powerlessness. The fansite Stargate Gaming Info says it wascontactedby an ex-developer earlier this month, who stated that the studio founder had been removed and that most of the devs weren’t even getting paid anymore. Yet they kept on working just to get some last content and patches out to the community. Lek’tol and thanks for trying guys.

While this effectively kills the Stargate franchise for video games on the short term, let’s look at the possibilities for the future!
Who should pick up the license?

With MGM filing for bankruptcy and the Stargate license itself being owned by MGM, the future is a bit uncertain at the moment. MGM did indicate they want to keep the license after rebooting the company and SyFy’sStargate Universehas slowly gotten better over the last couple of episodes. If MGM does retain the license, it’s likely that they won’t bother to give it to Cheyenne Mountain Entertainment again. CME itself filed for bankruptcy and after never actually releasing a game for years, as well as all the management shenanigans that went on during the production ofStargate Worlds, MGM would be crazy to hand them the rights again.
THQ would be the obvious choice to pick the up the license. With CEO Brian Farrell at the helm, THQ is spearheading a lot of experimentation withdifferent price pointsfor retail games and transmedia. Their Executive VP Danny Bilson, who has a background in many different types of media, is also a vocal proponent of actually using transmedia toenrich storytellingrather than taking a cookie-cutter approach.

THQ is already working with SyFy on aRed Factionmovie pilot for a TV show, aHomefrontnovel, and might potentially takeHomefrontdown theRed Factionroad as well. With their contacts with SyFy, working together to expand on the Stargate storyline doesn’t seem so farfetched. Still, it might take a while before the dust settles around the Stargate license so don’t hold your breath for now.
What games should they make and why?

The Stargate franchise has alotof fans and if you want any kind of licensed game to succeed, it’s important to listen to those fans. That means focusing on good and memorable characters and having lore that is integrated with our own history.Stargate Atlantishad neither of those things and well, it sucked. Of course, not every game genre lends itself that well to talkative characters, but there is already a huge amount of lore ready to use for any genre.
Shooters
I’ve said this before but it just has to happen: a four player co-op shooter. Imagine a singleplayer campaign a laRepublic Commandobut with an SG team. The SG-1 team already has different “classes”, so you could draw inspiration from that without thinking too hard. If it’s too expensive to get the original cast to do the voicework, a random SG team will do as long as they make witty comments all the time. Make it work for those people who want to play it solo, and allow four player co-op for the campaign.
Multiplayer has all kinds of possibilities. You can do aLeft 4 Deadstyle mode where an SG team has to retrieve an artifact and get it back to the gate, while Jaffa, Goa’uld and Unas (to name a few) try to stop them with different weapons and powers. Team deathmatch with SGC versus Jaffa forces would be great. Have a Juggernaut game mode where one person become an overpowered Anubis character while whoever kills him becomes Anubis afterwards. If you want, you can even make it like Battlefield with tanks, Gliders, X302s and Kel’tesh bombers. The possibilities are endless.

Action adventure
Enslaved with Teal’c. That’s all. He even has a bloody staff weapon already!

Real Time Strategy/Turn Based Strategy
If anything,Halo Warsshowed you can take an existing sci-fi license to the RTS realm on consoles. It’s still mostly a PC genre, but if you think consoles would make a better market then there’s no reason not to do it. The reason I’m even mentioning it is because theHalofranchise has a lot of military hardware that easily translates to theStargateuniverse. You already have your different types of infantry, vehicles, turrets, fighters, bombers and motherships. If entering the PC RTS market feels to risky withStarcraft IIout there, I could totally live with aStargate Wars. Just outsource it to Robot Entertainment, the studio formed from ex-Ensemble Studios founders and employees.
Space combat sims

It’s been years since the last good game in this genre was released. Does that mean nobody wants these games anymore? Hell no. We might not get a newX-WingorTIE Fightergame any time soon, but when trailer footage of theHalo: ReachandThe Old Republicsurfaced, people went apeshit. And then they started complaining that it either looked or was very basic, or just a tunnel shooter. So there’s definitely an opportunity here.
Freespace 2, one of the best games in this genre, now has the freeDiasporamod that let’s you play battles from Battlestar Galactica as a Viper. While a Stargate mod forFreespace 2calledSG-1: Earth Defensehas been under development since 2006, it’s still not playable. A Stargate space combat sim would not only give all fans of this genre something to play that isn’t a mod, but it might singlehandedly revitalize the genre itself. If that means a futureTIE Fightergame could happen as a result, then that’s even better.

4X games
The 4X genre seems a bit more niche, but it’s still very popular. If you don’t know what it is, 4X stands for “explore, expand, exploit and exterminate”. These are games likeGalactic Civilizations,Masters of Orion,Imperium GalacticaandSins of a Solar empire. There are already Star Wars and Star Trek games like this, so why not Stargate? Manage your planets, research new technologies, do diplomacy, get a cultural victory by ascending your race. Add a scenario and campaign builder tools and you can let the massive fanbase generate content for years to come!

Social games
This is going to happen for a sci-fi franchise one day or another, so you might as well jump on making a good one before anyone else does. The thing is, how do you get millions of sci-fi fans to play your game on Facebook and on their mobiles? The upcomingCivilizationFacebook game might be worth checking out if it’s a success.Civilizationis a 4X game itself and the turn-based nature fits the asynchronous gameplay nature of social games pretty nicely.

Other browser-based games likeTravian,Ikariamand the countless clones have already proven to be very popular. Take that concept, put it in a Stargate jacket and let people manage and upgrade their planets and armies at home, work or on their mobiles. The only problem with this is how to monetize it. If you let players pay for anything that upsets the balance, that’s not going to work out well in a competitive MMO environment. I’ll leave that to Top Men to figure out.
If anything, you may use these types of games to try and create the funding for a proper game.
Boxing games
As some people pointed out in the comments before: a Stargate boxing game. Dr. Rush vs. Colonel Young. Daniel Jackson vs. Jack O’Neill. Samantha Carter vs. Vala Mal Doran. McKay vs. Zelenka. Teal’c vs. Woolsey? FIGHT!
Will we see any of this happen?
We can only hope so. There’s a lot of “if’s” involved here. If MGM retains the license, if they give it to a developer or publisher that knows how to handle it and ifStargate Universewon’t ruin Stargate by the time a new game is released. But most of us Stargate fans have been waiting for something really good since Season 7 of SG-1. We can wait a little longer. And ehm, how old are the Real Trilogy and Star Trek TNG by now? Exactly.
Is there anything else any of you guys want to see from a future Stargate game?
[Story viaGateworld, thanks Gemsi!]