WhileCapcom’s figureshave been sugar and spice and all thingsMonster Hunter, the same cannot be said for THQ, asits losses now standat $27 million. To its credit,WALL-Ehelped THQ receive $137.6 million in net earnings, $33.1 million more than last year, but mounting costs undermine the company’s success.

Blaming the losses on the price of “important improvements in our creative development organization,” THQ revealed that the substantial deficit is almost triple that of last year.

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“Our fiscal 2009 product line-up and long-term product pipeline are well-positioned to take advantage of the expanding demographic of gamers on the growing installed base of game platforms,” stated CEO Brian Farrell, with his bravest of brave faces on. “We have a robust product slate of key titles scheduled to launch in each of the next several quarters, starting withde Blobin September;Saints Row 2andWWE SmackDown vs. Raw! 2009in the holiday quarter;Red Faction Guerrilla,Darksiders: Wrath of War, andLegends of Wrestlemaniain our fiscal fourth quarter; andUFC 2009Undisputedin the first quarter of fiscal 2010.”

THQ has two more Disney licenses in the pipeline, and has recently signed a deal with Dreamworks Animation to base a game on its 2010 film,Mastermind.

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