So,Two Worlds…

I’m not going to spoil the surprise or anything by saying this but, it’s certainly notBioShock. Or anything other good game, for that matter. Xbox 360 owners can find out tomorrow when a demo for the game will be available on Xbox Live. The demo will apparently offer a large portion of the game’s single-player experience, which is one of those free-roaming massive RPG-type games. ThinkOblivion, just not as a good.

Additionally, both the PC and Xbox 360 versions of the game will be getting massive updates, some of which will be addressing some of the “issues” players have experienced. You know, like a horrible framerate and a terrifyingly poor user interface.

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The full list of updates can be found after the jump. Thank God for patches.

Both platforms (PC and Xbox 360)

Hell is Us gameplay reveal

– Horse steering has been improved

– Character development curve not as steep over level 25

Black Ops 6 Season 5 Multiplayer Ransack Mode

– HP regeneration slower for max values above 2000

– Death strike skill – executable by strike button while in sneak mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

– Critical hit skill fixed

– Damage is now allowed over 32000

PEAK Bing Bong plushie

– There is a cap on damage and armor at 99999

– Necromancer spells have been balanced

Silent Hill f: a woman’s face covered in blossoming but deadly looking flowers.

– Magical boosters – effect restricted to 5 boosters

– Stacking potions with different statistics – fixed

Mei NERF gun in OW2

– Objects stacking – objects can’t be stacked up if result has higher level requirements than current player level

– Equipment Class cap on 50

Battlefield 6 vehicles combat

– When killing in towns – after you leave the town and go back guards will ask you to pay instead of immediately attacking you

– NPC’s in towns don’t resurrect

Several men standing and watching at an explosion in the distance in Battlefield 6.

– Tweaked hi- level monster balance

– Wing Membrane ingredient added to Helllord

BO7 key art

– Dragons strike not breakable by player hit

– Bomb traps attached to some chests and wardrobes

– Balanced number of lock picks in chests and wardrobes

– Walking under water and not dying has been fixed

– Inaccessible Cave north of Ashos has been fixed

– Multiplayer Lag issues have been improved

– Multiplayer too many skill points generated due to combat stats has been fixed

– Friendly fire disabled in RPG mode (players cannot damage each other)

– Resurrect spell on players has been disabled

– Experience points for killing players has been removed

– Disarming skill disabled against other players

– Freezing/stopping spells disabled against other players

– Multiplayer RPG quests given to all, reward splitter between players

– Team assault – main monuments 50 times stronger

– Barbarian – berserk skill in PvP reduced to 5

– Chest and wardrobe lock levels improved in multiplayer

PC specific:

– Issue of moving money between servers has been fixed

– Maps D2,E4,F4, Multiplayer Tharbakin – missing triangles or flying objects have been fixed

– Enter opens console in single player

– Horse steering – stopping horse by back key changed

– Cloning character when logging on new WarNet server is fixed

– Boosters disappearing in Arena modes

– Atmosoheric fog for multiplayer towns added

– Chat over open dialogs possible (by F11 chat dialog)

– All PVP arenas unlocked from beginning

– Improved single player framerate

– Interface – repeat changes selection left stick hold added

– Game HDD cache cleaning possibility – RB + A + B during game launch

– Achievements for 5 elements is fixed

– Map interface improvements – only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip

– Hit info fonts larger

– “BACK – Show Instruction” text disappears

– Double saving multiplayer characters to protect character lost from power-off or hard-locks

– Interface – no controls after “server refused connection” is fixed

– Doubling gold in multiplayer is fixed

– Doubling objects in multiplayer is fixed