I’ve had a hell of a time with the Steam version ofSuper Meat Boy, but the experience hasn’t been ideal. Occasional crashes and two of the game’s bosses not spawning are some of what I have encountered so far, and it sounds like some people are having even bigger issues.

The good news, however, is that Team Meat is aware of these issues. The first update is expected to go live today, and might even be out by the time you read this. Adding support for non-Xbox 360 controllers and addressing some weirdness with the new characters is also coming in a separate update soon.

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You might as well readthe full post here, as it’s packed full of useful information. Also, I kind of can’t believe I did those damned Kid stages again after swearing “Oh thank God, I’ll never have to do this again” upon beating them the first two times.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover