This morning, tipster Detry sent us a link to what may be the most singularly weird Flash “game” ever put on the Internet. It’s calledgame, game, game and again gameand it’s either a genius piece of self-reflective work on the validity of design as art superimposed on top of none-too-subtle messages concerning the materialism of the 21st century, or it’s what happens when a Flash programmer has one too many beers.

You play a squiggle, and your objective in each of the 13 levels is simply to reach a door. While one out of every five levels actually makes this goal sort-of-kind-of difficult to reach, for the most part the game just revolves around artistic interpretation of the landscape. Every time you hit an “item,” it disappears and is replaced with random words/philosophy. Every once in a while, you can watch a video by the creator.

John and Molly sitting on the park bench

So, work of genius or mindless BS? As always, you be the judge.

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover

The ghost at the end of the hallway