One-click inventory and a fistful of shaders: BioShock coming to the Mac?

How do you make Macworld Expo interesting for a gamer? For Feral Interactive, it is easy as wearing a Big Daddy shirt. According to a Macworldreport, 2K Boston’s FPSBioShockis to be ported to the Macintosh platform. It all seems to good to be true. Almost like the Macintosh hardware that is going to be required to play the cumbersome title. When asked what was up about the shirts, a Feral Interactive representative confirmed the port and added that fans should expect it within the first half of 2009....

May 10, 2025 · 1 min · 127 words · Jose Rivera

OnLive accepting beta testers right meow

OnLive (thestreaming game servicethat is supposed to free us from PC hardware restrictions and bring about the second coming of Gumby) is moving out of internal beta and into an external one, according toa recent poston the official OnLive blog written by company CEO and founder Steve Perlman. Those who jumped the gun and applied for the external beta on the company’s Web site are being considered, but there are spots still open....

May 10, 2025 · 1 min · 149 words · Micheal Vasquez

Oops: Canadian retailer uses Saints Row images to promote Grand Theft Auto IV

Grand Theft Auto IVis many things, but one thing it isnotis THQ’sSaints Row. But maybe someone should tell Canadian retailerFuture Shop(owned by Best Buy Corporation), who clearly doesn’t seem to know the difference. Destructoid community memberZero Iscariotsends us this photo of a poster used to promote aGTA IVmidnight launch at a Future Shop in Hamilton, Ontario. So what’s wrong with this picture? While it was clearly designed to mirror the style of the classicGTAcover art, all of the images are art and screenshots fromSaints Row....

May 10, 2025 · 1 min · 122 words · Joel Bryant

Origin can use Steam keys to redownload EA games

PC Gamerhas discovered that Steam Keys can be used with certain Electronic Arts games to have them essentially “taken over” byOrigin. Inputting the keys forBattlefield: Bad Company 2, Dragon Age: Origins, Mass Effect 2, Dead Space 2, Alice: Madness ReturnsandDragon Age 2will allow the user to redownload the games via EA’s proprietary service. It was observed that you can also use Origin to open existing Steam versions of some games. For instance, Origin can open the Steam version ofDragon Age 2, complete with full Steam functionality....

May 10, 2025 · 1 min · 122 words · Angela Smith

PAX 08: Hands on with Sam and Max Season One … for the Wii, OMG!

After its PC debut on Gametap nearly two years ago, the entirety ofSam and Max Season Onewill be making its way to the Wii this fall. And considering the game has been rumored to be coming to Nintendo’s console for just as long, I’d imagine many fans are breathing sighs of relief. Developer Telltale Games had a playable and final version of the Wii software on hand at this year’s Penny Arcade Expo, and once I got the Wii remote in my hands, I discovered one thing: it’s definitelySam and Max Season One....

May 10, 2025 · 4 min · 641 words · Makayla Shah

PAX 08: What media gets when they check in: A whole bag of … stuff

While the rest of the Destructoid staff are off gallivanting about Seattle doing God knows what with God knows who, I’m acting like a responsible Editor-in-Chief. Early media registration opened today at 6 PM Seattle time and I was one of the first in line. After flashing my business card and drivers license, my name was scratched off a list and I was not only handed a media badge, but a bag of … stuff....

May 10, 2025 · 3 min · 427 words · Nicholas Bonilla

PAX: Mickey Mouse was bald for a bit in Epic Mickey

While we were at PAX this past weekend, I had the opportunity to sit down with Warren Spector and talk a bit aboutDisney’s Epic Mickey. As we talked about the process of implementing one of the game’s core mechanics, the use of paint and thinner to affect the world, Spector mentioned an alternate visual representation of Mickey’s abilities that didn’t make the cut: The way I conceived it, he really is channeling his own stuff....

May 10, 2025 · 1 min · 157 words · Denise Macias

PC, PSN, and XBLA will see Trine 2 in 2011

Frozenbyte and Atlus have made it official:Trine 2will be hitting the big three digital distribution outlets next spring. And no, that’s not a slam against WiiWare — it’s just that usually Nintendo’s service is the odd man out when we’re talking multiplatform downloadable titles. Moving on! As clearly shown in this teaser,Trine 2looks like more of the same, which isn’t a bad thing. I have faith that Frozenbyte won’t run into the same technical issues again with the sequel, because that would be a real shame....

May 10, 2025 · 1 min · 98 words · Janet Bradford

Peter Moore reiterates successes of 2007, promises 2008 will be even better

I must say, I lovePeter Moore’s blog. The frank and good-natured head of EA Sports always comes up with some great observations about current events in the world of sports, and then he goes on to discuss sports videogames. The blog has only been around for a few short months, but it’s become a great avenue of communication between Moore and EA Sports’ fans (and haters). In his most recent post, entitled “Not Resting on our Laurels,” Moore talked about the NBA Finals and how he’s been “captivated” by them....

May 10, 2025 · 2 min · 329 words · Samuel Wallace

Pizza power! More TMNT: Turtles in Time: Re-Shelled footage

So was I the only one that completely missed it when Ubisoft finally “officially” confirmed theTurtles in Timeremake for XBLA? I mean, we knewit was coming. I just don’t ever remember Ubisoft officially announcing it. Re-Shelledwill of course feature four player co-op andit looks like it willhave four player local co-op as well. You’ll even be able to do some system linking for some multiplayer fun. How that is even remotely neccessary since everyone shares the same screen anyway is beyond me....

May 10, 2025 · 1 min · 130 words · Adam Hill

PlayStation Move designer: Buttons are irreplaceable

While Microsoft boasts that Kinect is brilliant because it doesn’t have complex, confusing things like buttons or plastic, PlayStation Move designer Dr. Richard Marks has stressed the importance of physical controllers, sharing his belief that they can’t simply be replaced. “When we did EyeToy we wanted to create a new way to play games but we didn’t want to replace the existing way,” he explains. “I think that you can do some things really well with just a camera, or just a 3D camera, but there’s just some stuff you can’t do as well....

May 10, 2025 · 1 min · 213 words · Suzanne Brady

Podtoid 130: wild speculation

That anime guy is one of the first Google image results for “wild speculation.” No idea why. This week’s episode of Podtoid, Destructoid’s Official Podcast That We Do Every Week, is considerably less intense than last week’s (as little as that’s saying). The regular cast minus Aaron and Brad discussed sports, the Steam Holiday Sale, game protagonists, and wrasslin’.

May 10, 2025 · 1 min · 59 words · Amanda Day

Podtoid 46 – Street Fighter is the Citizen Kane of Videogame Movies

In terms of technical stuff, this is probably one of the worst episodes we’ve ever done: Jim’s Skype is worse than ever, and typing and Skype bloops can be heard at random times throughout the proceedings. Still, though, the actual podcast content is pretty solid (if I may say so). Why do videogame movies suck so badly:Yeah, they take away interactivity, but can some videogame ideas work if transplanted correctly to cinema?...

May 10, 2025 · 1 min · 164 words · Summer Matthews