E3 10: Preview: Sonic 4: Episode 1

It’s old-school Sonic, but with a resolution bump. What do you want from me? I’m kidding. Sega put a bit more work into it than that. Honestly, walking up to my demo station with the game running was pretty exciting. It may sound cheesy, but seeingSonic 4in action instantly brought me back to cracking into my Christmas Day Sega Genesis and playing through the first game with my brother in one sitting....

June 17, 2025 · 5 min · 870 words · Kelly Cervantes

E3 10: Valve announces Portal 2 for PS3

In a megaton surprise that nobody saw coming, Valve’s Gabe Newell — who has previously been a vocal critic of the PlayStation 3 — came out on stage at Sony’s E3 press conference and announced thatPortal 2will release on the PS3 simultaneously with the PC, Mac, and Xbox 360. But that’s not all: the PS3 version ofPortal 2will be the only console version to include Steamworks support, which means that all the behind-the-scenes features that PC and Mac players are used to — such as automatic game updates and the Steam Cloud — will come withPortal 2on the PS3....

June 17, 2025 · 2 min · 257 words · Monique Woods

E3: Serious Sam 3: BFE is exactly what fans want

When I play aSerious Samgame, here is what I want: When I playedSerious Sam 3: BFE, I got exactly what I wanted. If you’re a fan of the series, you’ll get it too. It’s odd to seeSerious Samlooking so good, which is weird to say because by modern standards, it doesn’t look great. BySerious Samstandards, however, this is a significant step up, especially when you remember that developer Croteam is only a very small studio of fourteen people....

June 17, 2025 · 4 min · 682 words · Barbara Patel

EA Denmark lets Brutal Legend soundtrack slip (Update)

I don’t know if the soundtrack for a game has every truly been “hotly anticipated,” but if one had to choose the most “hotly anticipated” soundtrack to a game ever it might just beBrütal Legend‘s as the entire game is about rock and/or roll and features a plethora of heavy metal music stars who would make the soundtrack truly epic. Now that we’ve established that the soundtrack is indeed “hotly anticipated”the newsthat EA Denmark seems to have leaked the songs present in the game should get you pretty excited....

June 17, 2025 · 4 min · 704 words · Brett Knight

Ed Boon explains MK vs. DC Universe, gigantic Joker render invades our gallery

Midway has just released a pretty nice video ofMortal Kombat vs. DC Universewhich offers a nice demonstrative recap of some of the elements we saw at this year’s E3. Narrated by series creator Ed Boon, it’s promotional videos like these that make me wonder why we even bother to write our own previews, if publishers are just going to do it for us. The video shows off just about everything we touched on in ourhands-on previewfrom E3....

June 17, 2025 · 2 min · 368 words · Rachel Fernandez

Eidos announces co-op FPS, Conflict: Denied Ops

Eidos has re-announced a game previously known asCrossfire, re-branded as the equally banalConflict: Denied Ops. The Pivotal Games developed title is the latest in theConflictseries of titles, which has seen twoDesert Stormtitles, as well asConflict: VietnamandConflict: Global Terror. Set to hit the Xbox 360, PlayStation 3, and PC,Conflict: Denied Opsis being called a “paramilitary themed co-op FPS.” The game also uses a new technology Pivotal are calling “Puncture Technology,” which is just a fancy way of saying that you’re able to break a lot of things....

June 17, 2025 · 3 min · 496 words · James Johnson

Evo2k11: Interview with Blazblue gamer DacidBro

When people talk about EVO, most people recall the big names inStreet FighterorMarvel vs. Capcom 3, such as Daigo Umehara and Justin Wong. However, Capcom games aren’t the only ones getting representation at this fighting event. One of my favorite fighting games when it came out,BlazBlue: Continuum Shift 2, was also present this year in a competitive format. While at EVO though, it was noticeable that most eyes were on the big Capcom fighters....

June 17, 2025 · 2 min · 313 words · Mathew Palmer

Exclusive: First peek at Titmouse’s Seven Haunted Seas

We’ve had our eye onTitmouse Games— the developer born out of animation house Titmouse Studios — for awhile now. Its a team that’s brought its unique aesthetic and artistic voice to everything from animation projects like Cartoon Network’sMetalocalypseto the over-the-top cut-scenes of Activision’sGuitar Hero. They also like to party. Hard. Andsmash things. That is something I think we can all stand behind. Today, the developer shot over some concept screens for one of its first titles,Seven Haunted Seas....

June 17, 2025 · 4 min · 721 words · Christopher Reid

Extra Life/SingSterling: It was tricky to rock a rhyme, but we rocked it

This weekend, something incredibly special happened.Sarcastic Gamerhosted the world’s firstExtra Lifeevent — a worldwide gaming marathon raising money to fight pediatric cancer. Destructoid was part of the festivities and in the city of Manchester, Wardrox and I invited you to watch a live feed of The SingSterling Challenge — twelve consecutive hours ofSingStar, with a potential further twelve if a target was met. Sadly, even with money donated from theDamnation/Rise of the Argonautsdev team, we didn’t quite the hit the mark....

June 17, 2025 · 3 min · 443 words · Elizabeth Hicks

Facebook: publishers pushing boundaries

As social games become more and more accepted, and the base continues to grow and grow, I decided it was time to start asking some Facebook developers about the platform. This is the first article in a weeklong series that examines multiple angles: the division between social and hardcore, big publisher invasion, the necessity of notifications, and social games’ future. A studio or a publisher, much like a writer, needs to ask an important question when starting work on an empty slate: who is the intended audience?...

June 17, 2025 · 6 min · 1151 words · Jacob Fisher

Final Fantasy VII: Advent Children Complete has English voice track

As aFinal Fantasyfan, there’s a lot of reasons to want the Japanese releaseFinal Fantasy VII: Advent Children Complete. First,it comes with theFinal Fantaxy XIIIdemo. And if you spend enough,it comes with a fancy, custom PS3. Of course, there’s also the Blu-ray visual factor, too. But now we know that non-Japanese speakers will be able to enjoy this part of thier purchase as there is an English voice track. Siliconerasays that Wally Wingert, the voice of Rufus in the movie, was called back in to do new lines for the Blu-ray release....

June 17, 2025 · 1 min · 136 words · Adam Ramirez

Final Fantasy XIII Versus not coming for aaaages

If Square Enix is good at one thing, it’s getting the pudding before it’s finished dinner. No other company announces and develops so many games at once, so it should surprise nobody to learn that there are a bunch of unannounced titles that are releasing beforeFinal Fantasy XIII VersusandAgitoare completed. “Versushas had many difficulties, and past method of production have been completely inapplicable, but these are the difficulties of birth,” reveals Square Enix’s Tetsuya Nomura....

June 17, 2025 · 1 min · 155 words · Lindsey Harris

Flight of the Conchords coming to Rock Band

At the Emmy’s this past week, the guys from the Flight of the Conchords let slip that they have a few songs coming toRock Band. Today, Sub Pop Records, the label for Conchords, confirmed toTeam Teabagthat a few songs are indeed coming to the music game. Two of the songs will be from the band’s self titled debut album and one other song will be from their upcoming album “I Told You I Was Freaky....

June 17, 2025 · 1 min · 156 words · Sheila Walker